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  • Oct 19 2012

    Is Developing HTML5 Mobile Gaming A Challenge?

    One of the major mobile games developing company, Wooga, which has been trying to develop a mobile game based on HTML5 Web technologies for quite sometime now and has published the source code of the game under an open source license in GitHub stating that, while the HTML5 technology has potential enough to provide support for mobile Gaming, but is yet to flourish for a prosperous result.

    Wooga started developing the game, called Magic Land Island in 2011, when HTML5 was yet to gain popularity, and released it under an open source project termed as Pocket Island with an aim of contributing knowledge and experience to the web development community regarding the capabilities of the technology in developing native games and applications and how it could be used as a substitute to flash, that unnecessarily makes an application heavy taking maximum loading time.

    Scope of HTML5 in mobile game development

    Addressing the media, the co-founder and the Chief Technology Officer of Wooga, Philipp Moeser, said that while testing the technology in their mobile gaming platform, initially it appeared to be too much experimental, while later on, it seemed that the technology has enough potential to replace flash in video and mobile gaming making things smoother and faster.

    Florian Steinhoff, the project manager stated that the HTML5 technology has shown its wonder during his short association with the project. It has helped his entire team to understand the massive scope of HTML5 and has broadened the dimensions of their experiments leading to the expansion of the team up to 10 members. He added that as the team expanded, the project had also grown in length and wide taking a concrete shape.

    However, after the toiling for so many days and months, the mobile game Magic Land Island finally came out in early October 2011, and grabbed the Facebook mobile market for initial six months. During that period, the other games and applications devoid of HTML5 technology saw a slow downfall due to problems like, maximum loading time, poor connectivity, unclear sound, etc, which were missing from the HTML5 driven games and applications. This was the reason, why the game became so popular within a short period of time.

    Challenges

    In spite of its massive growth and popularity, the game faced certain challenges during its installation process. The installation rate of the gaming was very low during its initial period as the users could not locate the game page easily. Although the German company, Wooga tried to fix the issue by adding a cross link to the HTML5 version, yet the retention rate was lower loosing the initial popularity of the game. Reports say that what might appear as simple for native applications might appear as complex and tiresome for the HTML5 technology. Presently, the technology bears insufficient offline functionalities as its major setbacks.

    Web Community on HTML5 technology

    With HTML5 web technology gaining popularity as a prospective web application development, all major browsing companies like, Google, Mozilla, Microsoft, Apple, Opera, etc., have advocated for the technology and have shown great trust on it. Even the social networking platform, Facebook that has immensely profited from Flash based web games offered by Adobe in the past has now shown a transition towards the HTML5 platform.

    Future of HTML5 in mobile Gaming

    However, the Company, Wooga is mulling over to chuck the HTML5 technology until the technology fully blooms for practical application. Nevertheless, the firm has also published a blog entry along with publishing the source code file, Pocket Island, where it mentioned that the source code file has been published under an open source so that the developers all across the world can enjoy the benefit of learning the HTML5 source code for mobile gaming from a team of talented Wooga developers. The blog also stated that although 2012 is not the right time to implement HTML5 gaming in the mass market, yet the technology had a bright future ahead. According to Phillip Moeser, HTML5 is not the technology of the present, but of the future.

    Conclusion

    According to Wooga, the level of sophistication that the native mobile games and applications have achieved today would not have been possible without the HTML5 technology. It is one such open platform that allows players to play games over any mobile devices through various web browsers.

    Posted by ajeet Posted in: HTML5 Comments: 0